A four-state squash wall map in hand-rolled SVG — the front wall drawn face-on from WSF markings (hatched tin, service line, out line), every strike a dot whose colour AND shape carry the shot type, tin and out strikes hollow, with largest-remainder type shares and a repair guard that keeps heights honest to their calls.
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4 tin + 1 out — 18% of all strikes finished down or out.
Drive (10)Drop (7)Boast (5)Kill (6)filled = in play (23)hollow = tin or out (5)
The front wall from the WSF book, seen as the striker sees it: 6.4 m wide, the tin's top edge 0.43 m above the floor (at or below is down — the hatched band), the service line at 1.78 m (only a serve must strike above it), the out line at 4.57 m with everything above it out — the shaded strip. Every shot keeps one shape and one colour, so the wall still reads without either; a strike whose call was tin or out is hollow. A recorded height that contradicts its call is drawn 0.1 m inside the zone the call names, and each repair is counted below — the call is the verdict, the height only the measurement. Point at a strike — or press Tab and walk them with the arrow keys — for its exact spot.
1 strike arrived with a height that contradicts the call; the mark sits just inside the zone the call names, and the contradiction is noted on its tooltip.
Front wall targets: S. Mansour, PSA quarter-final · games 1–3. The front wall seen face-on, 6.4 metres wide, with the tin's top edge at 0.43 m, the service line at 1.78 m and the out line at 4.57 m. 28 strikes placed — 23 in play, 4 into the tin, 1 out. By shot: 36% drive (10), 25% drop (7), 18% boast (5), 21% kill (6). 18% of all strikes finished down or out. 1 height contradicted the call and was drawn just inside the called zone. Exact positions follow in the data table.
Every strike in the order it was struck, with its shot type, the call, how high on the wall and how far from the left wall it was recorded, and whether the height was repaired to match the call.
Strike
Shot
Call
Height
From the left wall
Repaired
1
Drive
in play
0.92 m
0.55 m
no
2
Drive
in play
1.18 m
0.38 m
no
3
Drive
in play
0.68 m
0.72 m
no
4
Drive
in play
0.84 m
5.85 m
no
5
Drive
in play
1.05 m
6.05 m
no
6
Drive
in play
1.3 m
5.6 m
no
7
Drive
in play
0.55 m
0.9 m
no
8
Drive
into the tin
0.3 m
5.95 m
no
9
Drive
into the tin
0.33 m
0.62 m
yes
10
Drive
out — above the out line
4.68 m
4.9 m
no
11
Drop
in play
0.52 m
0.45 m
no
12
Drop
in play
0.48 m
5.9 m
no
13
Drop
in play
0.6 m
0.7 m
no
14
Drop
in play
0.74 m
5.55 m
no
15
Drop
in play
0.95 m
1.05 m
no
16
Drop
in play
0.56 m
6.1 m
no
17
Drop
into the tin
0.22 m
0.58 m
no
18
Boast
in play
0.85 m
2.35 m
no
19
Boast
in play
1.2 m
3.1 m
no
20
Boast
in play
0.7 m
4.2 m
no
21
Boast
in play
1.55 m
2.8 m
no
22
Boast
in play
1 m
3.7 m
no
23
Kill
in play
0.5 m
1.5 m
no
24
Kill
in play
0.47 m
4.6 m
no
25
Kill
in play
0.58 m
2.1 m
no
26
Kill
in play
0.52 m
5.2 m
no
27
Kill
in play
0.62 m
3.4 m
no
28
Kill
into the tin
0.35 m
2.6 m
no
empty
Front wall targets
S. Mansour · PSA quarter-final · games 1–3
No strikes charted yet
Strikes land on the wall face as they're logged — a shape and a colour per shot type, hollow when the ball went down or out.